000 02666nam a22003495i 4500
001 20804800
003 OSt
005 20210822090356.0
008 190109s2019 nyu 000 0 eng
010 _a 2019930581
020 _a9781484240298 (hard : alk. paper)
040 _aDLC
_beng
_erda
_cDLC
042 _apcc
082 _223
_a005.35
245 0 0 _aBuilding xamarin.forms mobile apps using xaml :
_bmobile cross-platform xaml and xamarin.forms fundamentals /
_cDan Hermes and Nima Mazloumi ; with contributions by Dr. Nima Mazloumi.
263 _a1901
264 1 _aNew York, NY :
_bSpringer Science+Business Media, LLC,
_c2019.
300 _axxviii, 426p.
_g25.4cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
500 _a Building apps using Xamarin -- Building Xamarin.Forms apps using XAML -- UI design using layouts -- Styles, themes, and CSS -- User interaction using controls -- Making a scroolable list -- Navigation -- Custom renderers, effects, and native views -- Data access with SQLite and data binding.
504 _aIncludes index.
520 _a "Leverage Xamarin.Forms to build iOS and Android apps using a single, cross-platform approach. This book is the XAML companion to the "C# guide Xamarin mobile application development". You'll begin with an overview of Xamarin.Forms, then move on to an in-depth XAML (eXtensible application markup language) primer covering syntax, namespaces, markup extensions, constructors, and the XAML standard. XAML provides both the power of decoupled UI development and the direct use of Xamarin.Forms elements. Explore the core of the Xamarin.Forms mobile app UI: using layouts and FrameLayouts to position controls and views to design and build screens, formatting your UI using resource dictionaries, styles, themes and CSS, then coding user interactions with behaviors, commands, and triggers. You'll see how to use XAML to build sophisticated, robust cross-platform mobile apps and help your user get around your app using Xamarin.Forms navigation patterns. "Building Xamarin.Forms mobile apps using XAML" explains how to bind UI to data models using data binding and using the MVVM pattern, and how to customize UI elements for each platform using industry-standard menus, effects, custom renderers, and native view declaration."--Provided by publisher
650 _xMobile apps
650 _xCOMPUTERS / Programming / Mobile Devices
650 _2Electronic books;
711 _4Mazloumi, Nima
906 _a0
_bibc
_corignew
_d2
_eepcn
_f20
_gy-gencatlg
942 _2ddc
_cBOOKS
999 _c395
_d395